ActionScript 3.0

Updating Objects / Dynamically Generated Snowfall

This project is an example of using ActionScript 3.0 to control multiple objects on the screen using an array and a public update method. Proper use of OOP methodologies and encapsulation were used for this project which loops through an array of objects and manages their appearance on the screen. A bitmap image background was set up inside the Adobe Flash IDE and then instantiated within the ActionScript code using Adobe Flash Builder.

ActionScript 3.0 Updating Objects